Merge branch 'RED-8627-4.0' into 'release/0.89.x'
RED-8627: Fixed scrambled text after sorting See merge request fforesight/layout-parser!121
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commit
1ca02f72c8
@ -190,6 +190,12 @@ public class TextPositionSequence implements CharSequence {
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}
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}
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public float getTextHeightNoPadding() {
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return textPositions.get(0).getHeightDir();
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}
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public float getTextHeight() {
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public float getTextHeight() {
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return textPositions.get(0).getHeightDir() + HEIGHT_PADDING;
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return textPositions.get(0).getHeightDir() + HEIGHT_PADDING;
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@ -28,15 +28,13 @@ import com.knecon.fforesight.service.layoutparser.processor.model.text.TextPosit
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*
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*
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* @author Ben Litchfield
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* @author Ben Litchfield
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*/
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*/
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public class TextPositionSequenceComparator implements Comparator<TextPositionSequence>
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public class TextPositionSequenceComparator implements Comparator<TextPositionSequence> {
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{
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@Override
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@Override
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public int compare(TextPositionSequence pos1, TextPositionSequence pos2)
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public int compare(TextPositionSequence pos1, TextPositionSequence pos2) {
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{
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// only compare text that is in the same direction
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// only compare text that is in the same direction
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int cmp1 = Float.compare(pos1.getDir().getDegrees(), pos2.getDir().getDegrees());
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int cmp1 = Float.compare(pos1.getDir().getDegrees(), pos2.getDir().getDegrees());
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if (cmp1 != 0)
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if (cmp1 != 0) {
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{
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return cmp1;
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return cmp1;
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}
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}
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@ -48,25 +46,19 @@ public class TextPositionSequenceComparator implements Comparator<TextPositionSe
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float pos2YBottom = pos2.getMaxYDirAdj();
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float pos2YBottom = pos2.getMaxYDirAdj();
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// note that the coordinates have been adjusted so 0,0 is in upper left
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// note that the coordinates have been adjusted so 0,0 is in upper left
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float pos1YTop = pos1YBottom - pos1.getTextHeight();
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float pos1YTop = pos1YBottom - pos1.getTextHeightNoPadding();
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float pos2YTop = pos2YBottom - pos2.getTextHeight();
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float pos2YTop = pos2YBottom - pos2.getTextHeightNoPadding();
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float yDifference = Math.abs(pos1YBottom - pos2YBottom);
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float yDifference = Math.abs(pos1YBottom - pos2YBottom);
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// we will do a simple tolerance comparison
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// we will do a simple tolerance comparison
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if (yDifference < .1 ||
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if (yDifference < .1 || pos2YBottom >= pos1YTop && pos2YBottom <= pos1YBottom || pos1YBottom >= pos2YTop && pos1YBottom <= pos2YBottom) {
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pos2YBottom >= pos1YTop && pos2YBottom <= pos1YBottom ||
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pos1YBottom >= pos2YTop && pos1YBottom <= pos2YBottom)
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{
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return Float.compare(x1, x2);
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return Float.compare(x1, x2);
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}
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} else if (pos1YBottom < pos2YBottom) {
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else if (pos1YBottom < pos2YBottom)
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{
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return -1;
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return -1;
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}
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} else {
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else
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{
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return 1;
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return 1;
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}
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}
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}
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}
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}
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}
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