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Use ctx.filter unconditionally in the src/display/canvas.js file
It seems that the `@napi-rs/canvas` dependency has *basic* canvas-filter support, whereas the "old" `canvas` dependency didn't, hence we no longer need the Node.js-specific checks in the `src/display/canvas.js` file. Note that I've successfully tested the [`pdf2png` example](https://github.com/mozilla/pdf.js/tree/master/examples/node/pdf2png) with this patch applied and things appear to work as before.
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@ -20,7 +20,6 @@ import {
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IDENTITY_MATRIX,
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IDENTITY_MATRIX,
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ImageKind,
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ImageKind,
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info,
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info,
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isNodeJS,
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OPS,
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OPS,
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shadow,
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shadow,
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TextRenderingMode,
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TextRenderingMode,
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@ -598,16 +597,11 @@ function resetCtxToDefault(ctx) {
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ctx.setLineDash([]);
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ctx.setLineDash([]);
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ctx.lineDashOffset = 0;
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ctx.lineDashOffset = 0;
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}
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}
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if (
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(typeof PDFJSDev !== "undefined" && PDFJSDev.test("MOZCENTRAL")) ||
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!isNodeJS
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) {
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const { filter } = ctx;
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const { filter } = ctx;
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if (filter !== "none" && filter !== "") {
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if (filter !== "none" && filter !== "") {
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ctx.filter = "none";
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ctx.filter = "none";
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}
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}
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}
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}
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}
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function getImageSmoothingEnabled(transform, interpolate) {
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function getImageSmoothingEnabled(transform, interpolate) {
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// In section 8.9.5.3 of the PDF spec, it's mentioned that the interpolate
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// In section 8.9.5.3 of the PDF spec, it's mentioned that the interpolate
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@ -2732,10 +2726,6 @@ class CanvasGraphics {
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this.save();
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this.save();
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if (
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(typeof PDFJSDev !== "undefined" && PDFJSDev.test("MOZCENTRAL")) ||
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!isNodeJS
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) {
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// The filter, if any, will be applied in applyTransferMapsToBitmap.
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// The filter, if any, will be applied in applyTransferMapsToBitmap.
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// It must be applied to the image before rescaling else some artifacts
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// It must be applied to the image before rescaling else some artifacts
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// could appear.
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// could appear.
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@ -2744,7 +2734,6 @@ class CanvasGraphics {
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if (filter !== "none" && filter !== "") {
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if (filter !== "none" && filter !== "") {
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ctx.filter = "none";
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ctx.filter = "none";
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}
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}
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}
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// scale the image to the unit square
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// scale the image to the unit square
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ctx.scale(1 / width, -1 / height);
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ctx.scale(1 / width, -1 / height);
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