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Use getOrInsertComputed in the CanvasGraphics.prototype._getPattern method
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@ -3092,13 +3092,9 @@ class CanvasGraphics {
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}
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_getPattern(opIdx, objId, matrix = null) {
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let pattern;
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if (this.cachedPatterns.has(objId)) {
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pattern = this.cachedPatterns.get(objId);
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} else {
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pattern = getShadingPattern(this.getObject(opIdx, objId));
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this.cachedPatterns.set(objId, pattern);
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}
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const pattern = this.cachedPatterns.getOrInsertComputed(objId, () =>
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getShadingPattern(this.getObject(opIdx, objId))
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);
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if (matrix) {
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pattern.matrix = matrix;
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}
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