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https://github.com/mozilla/pdf.js.git
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Use this more in static methods in the src/core/postscript/ folder
Inside of static methods it's possible to reference static fields with `this`, rather than having to spell out the full class name.
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@ -544,7 +544,7 @@ class PSStackToTree {
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static #init() {
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// Binary operator ids — used by _evalOp.
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PSStackToTree.#binaryOps = new Set([
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this.#binaryOps = new Set([
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TOKEN.add,
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TOKEN.sub,
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TOKEN.mul,
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@ -565,7 +565,7 @@ class PSStackToTree {
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TOKEN.bitshift,
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]);
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// Unary operator ids.
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PSStackToTree.#unaryOps = new Set([
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this.#unaryOps = new Set([
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TOKEN.abs,
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TOKEN.neg,
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TOKEN.ceiling,
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@ -583,7 +583,7 @@ class PSStackToTree {
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]);
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// Unary operators where f(f(x)) = f(x) — applying them twice is the same
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// as applying them once.
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PSStackToTree.#idempotentUnary = new Set([
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this.#idempotentUnary = new Set([
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TOKEN.abs,
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TOKEN.ceiling,
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TOKEN.cvi,
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@ -594,7 +594,7 @@ class PSStackToTree {
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]);
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// Maps each comparison operator to its logical negation.
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// Used to simplify not(comparison) → negated-comparison.
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PSStackToTree.#negatedComparison = new Map([
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this.#negatedComparison = new Map([
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[TOKEN.eq, TOKEN.ne],
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[TOKEN.ne, TOKEN.eq],
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[TOKEN.lt, TOKEN.ge],
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@ -327,8 +327,8 @@ class PsJsCompiler {
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let ip = 0,
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sp = 0;
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const n = ir.length;
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const stack = PsJsCompiler.#stack;
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const tmp = PsJsCompiler.#tmp;
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const stack = this.#stack;
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const tmp = this.#tmp;
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while (ip < n) {
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switch (ir[ip++] | 0) {
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@ -120,8 +120,8 @@ class Lexer {
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operatorSingletons[name] = token;
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}
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}
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Lexer.#singletons = singletons;
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Lexer.#operatorSingletons = operatorSingletons;
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this.#singletons = singletons;
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this.#operatorSingletons = operatorSingletons;
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}
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constructor(data) {
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@ -170,7 +170,7 @@ class PsWasmCompiler {
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static #init() {
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// TOKEN comparison ids → Wasm f64 comparison opcodes (leave i32 on stack).
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PsWasmCompiler.#comparisonToOp = new Map([
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this.#comparisonToOp = new Map([
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[TOKEN.eq, OP.f64_eq],
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[TOKEN.ne, OP.f64_ne],
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[TOKEN.lt, OP.f64_lt],
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@ -179,18 +179,20 @@ class PsWasmCompiler {
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[TOKEN.ge, OP.f64_ge],
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]);
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// Index of each import function by name.
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PsWasmCompiler.#importIdx = Object.create(null);
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this.#importIdx = Object.create(null);
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for (let i = 0; i < MATH_IMPORTS.length; i++) {
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PsWasmCompiler.#importIdx[MATH_IMPORTS[i][0]] = i;
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this.#importIdx[MATH_IMPORTS[i][0]] = i;
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}
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PsWasmCompiler.#degToRad = Math.PI / 180;
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PsWasmCompiler.#radToDeg = 180 / Math.PI;
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this.#degToRad = Math.PI / 180;
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this.#radToDeg = 180 / Math.PI;
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// Import type entries are identical on every compilation — compute once.
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PsWasmCompiler.#importTypeEntries = MATH_IMPORTS.map(
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([, , , params, results]) => [FUNC_TYPE, ...vec(params), ...vec(results)]
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);
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this.#importTypeEntries = MATH_IMPORTS.map(([, , , params, results]) => [
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FUNC_TYPE,
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...vec(params),
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...vec(results),
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]);
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// Static Wasm sections that never change between compilations.
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PsWasmCompiler.#importSection = new Uint8Array(
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this.#importSection = new Uint8Array(
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section(
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SECTION.import,
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vec(
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@ -204,16 +206,16 @@ class PsWasmCompiler {
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)
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);
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// One function, type index 0.
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PsWasmCompiler.#functionSection = new Uint8Array(
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this.#functionSection = new Uint8Array(
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section(SECTION.function, vec([[0]]))
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);
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// Min 1 page (64 KiB), no max.
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// https://webassembly.github.io/spec/core/binary/types.html#binary-limits
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PsWasmCompiler.#memorySection = new Uint8Array(
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this.#memorySection = new Uint8Array(
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section(SECTION.memory, vec([[0x00, 0x01]]))
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);
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// Export "fn" (func index = nImports) and "mem" (memory) for the wrapper.
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PsWasmCompiler.#exportSection = new Uint8Array(
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this.#exportSection = new Uint8Array(
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section(
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SECTION.export,
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vec([
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@ -228,7 +230,7 @@ class PsWasmCompiler {
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);
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// Wasm binary magic + version (constant).
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// https://webassembly.github.io/spec/core/binary/modules.html#binary-magic
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PsWasmCompiler.#wasmMagicVersion = new Uint8Array([
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this.#wasmMagicVersion = new Uint8Array([
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0x00,
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0x61,
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0x73,
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@ -239,9 +241,9 @@ class PsWasmCompiler {
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0x00, // version 1
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]);
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const f64Buf = new ArrayBuffer(8);
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PsWasmCompiler.#f64View = new DataView(f64Buf);
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PsWasmCompiler.#f64Arr = new Uint8Array(f64Buf);
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PsWasmCompiler.#initialized = true;
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this.#f64View = new DataView(f64Buf);
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this.#f64Arr = new Uint8Array(f64Buf);
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this.#initialized = true;
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}
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constructor(domain, range) {
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