11 Commits

Author SHA1 Message Date
greymoth-jp
2bbf32d83d Do not drop the character after U+FFFE or U+FFFF in Font.prototype.encodeString
encodeString has the same surrogate-pair guard that encodeToXmlString had
before #21526: `unicode > 0xd7ff && (unicode < 0xe000 || unicode > 0xfffd)`.
That predicate is also true for U+FFFE and U+FFFF, which are single UTF-16
code units, not surrogate pairs. The extra `i++` then steps over the
character that follows them, so it is silently dropped from the
font-encoded output used when saving or printing a PDF.

For example, encoding a string that is U+FFFF followed by "A", with a font
that has a glyph for both, returns an encoded result ending in "A" on this
branch but drops the "A" on master.

Same fix as #21526: the correct test for a real surrogate pair is
`unicode > 0xffff`, since codePointAt only returns a value at or above
0x10000 for an actual pair. This keeps existing behavior for real surrogate
pairs (e.g. emoji) and the U+FFFD boundary, and only stops the character
after U+FFFE/U+FFFF from being dropped.

Added test/unit/fonts_spec.js, since Font.prototype.encodeString had no
direct unit test. It calls the method on a minimal fake `this` (only
toUnicode/cMap are read), since building a full Font requires a complete
properties/font-file setup that this bug doesn't depend on.
2026-07-04 21:37:12 +09:00
Brendan Dahl
b76cf665ec Map all glyphs to the private use area and duplicate the first glyph.
There have been lots of problems with trying to map glyphs to their unicode
values. It's more reliable to just use the private use areas so the browser's
font renderer doesn't mess with the glyphs.

Using the private use area for all glyphs did highlight other issues that this
patch also had to fix:

  * small private use area - Previously, only the BMP private use area was used
    which can't map many glyphs. Now, the (much bigger) PUP 16 area can also be
    used.

  * glyph zero not shown - Browsers will not use the glyph from a font if it is
    glyph id = 0. This issue was less prevalent when we mapped to unicode values
    since the fallback font would be used. However, when using the private use
    area, the glyph would not be drawn at all. This is illustrated in one of the
    current test cases (issue #8234) where there's an "ä" glyph at position
    zero. The PDF looked like it rendered correctly, but it was actually not
    using the glyph from the font. To properly show the first glyph it is always
    duplicated and appended to the glyphs and the maps are adjusted.

  * supplementary characters - The private use area PUP 16 is 4 bytes, so
    String.fromCodePoint must be used where we previously used
    String.fromCharCode. This is actually an issue that should have been fixed
    regardless of this patch.

  * charset - Freetype fails to load fonts when the charset size doesn't match
    number of glyphs in the font. We now write out a fake charset with the
    correct length. This also brought up the issue that glyphs with seac/endchar
    should only ever write a standard charset, but we now write a custom one.
    To get around this the seac analysis is permanently enabled so those glyphs
    are instead always drawn as two glyphs.
2018-09-05 14:04:54 -07:00
Brendan Dahl
306999c325 Move char codes from high surrogate pair range into private use.
Fixes #2884
2017-12-07 10:35:50 -08:00
Jonas Jenwald
11408da340 Replace the isInt helper function with the native Number.isInteger function
*Follow-up to PR 8643.*
2017-09-01 16:52:50 +02:00
Jonas Jenwald
7560f12a17 Enable the object-shorthand ESLint rule
Please see http://eslint.org/docs/rules/object-shorthand.

Unfortunately, based on commit 9276d1dcd9, it seems that we still need to maintain compatibility with old Node.js versions, hence certain files/directories that are executed in Node.js are currently exempt from this rule.

Furthermore, since the files specific to the Chromium extension are not run through Babel, the `/extensions/chromium/` directory is also exempt from this rule.
2017-04-30 11:13:34 +02:00
Tim van der Meij
35730148a7
Convert the files in the /test/unit folder to ES6 modules 2017-04-30 00:34:02 +02:00
Yury Delendik
e7cc07cc11 Moves checkProblematicCharRanges to font_spec.js 2017-03-03 16:33:35 -06:00
porlan1
d9e1cb7955 unit test files as UMD modules 2017-01-09 11:40:57 -05:00
Jonas Jenwald
c850968fa7 Remove globals that are now unnecessary thanks to the use of various ESLint environments (e.g. Node, ShellJS, Jasmine) 2016-12-16 21:09:55 +01:00
Tim van der Meij
b81d661556 Remove unused globals from fonts unit test file 2016-08-27 23:20:03 +02:00
Jonas Jenwald
088ce6c009 Add a unit-test to check that ProblematicCharRanges contains valid entries
When adding new entries to `ProblematicCharRanges`, you have to be careful to not make any mistakes since that could cause glyph mapping issues.
Currently the existing reference tests should probably help catch any errors, but based on experience I think that having a unit-test which specifically checks `ProblematicCharRanges` would be both helpful and timesaving when modifying/reviewing changes to this code.

Hence this patch which adds a function (and unit-test) that is used to validate the entries in `ProblematicCharRanges`, and also checks that we don't accidentally add more character ranges than the Private Use Area can actually contain.
The way that the validation code, and thus the unit-test, is implemented also means that we have an easy way to tell how much of the Private Use Area is potentially utilized by re-mapped characters.
2016-08-27 11:56:00 +02:00