1 Commits

Author SHA1 Message Date
calixteman
86441e9eb8
Implement Gouraud-based shading using WebGPU.
The WebGPU feature hasn't been released yet but it's interesting to see how
we can use it in order to speed up the rendering of some objects.
This patch allows to render mesh patterns using WebGPU.

I didn't see any significant performance improvement on my machine (mac M2)
but it may be different on other platforms.
2026-03-21 14:34:32 +01:00