pdf.js.mirror/src/display/page_viewport.js
Jonas Jenwald eda97fe8fc Move the PageViewport class into its own file
This is necessary to prevent import cycles with the next patch.

It also shouldn't hurt to reduce the size of `src/display/display_utils.js` a little bit, since utility-files have a tendency to increase in size over time.
2026-05-16 12:31:40 +02:00

233 lines
7.0 KiB
JavaScript

/* Copyright 2015 Mozilla Foundation
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
import { shadow, Util } from "../shared/util.js";
/**
* @typedef {Object} PageViewportParameters
* @property {Array<number>} viewBox - The xMin, yMin, xMax and
* yMax coordinates.
* @property {number} userUnit - The size of units.
* @property {number} scale - The scale of the viewport.
* @property {number} rotation - The rotation, in degrees, of the viewport.
* @property {number} [offsetX] - The horizontal, i.e. x-axis, offset. The
* default value is `0`.
* @property {number} [offsetY] - The vertical, i.e. y-axis, offset. The
* default value is `0`.
* @property {boolean} [dontFlip] - If true, the y-axis will not be flipped.
* The default value is `false`.
*/
/**
* @typedef {Object} PageViewportCloneParameters
* @property {number} [scale] - The scale, overriding the one in the cloned
* viewport. The default value is `this.scale`.
* @property {number} [rotation] - The rotation, in degrees, overriding the one
* in the cloned viewport. The default value is `this.rotation`.
* @property {number} [offsetX] - The horizontal, i.e. x-axis, offset.
* The default value is `this.offsetX`.
* @property {number} [offsetY] - The vertical, i.e. y-axis, offset.
* The default value is `this.offsetY`.
* @property {boolean} [dontFlip] - If true, the x-axis will not be flipped.
* The default value is `false`.
*/
/**
* PDF page viewport created based on scale, rotation and offset.
*/
class PageViewport {
/**
* @param {PageViewportParameters}
*/
constructor({
viewBox,
userUnit,
scale,
rotation,
offsetX = 0,
offsetY = 0,
dontFlip = false,
}) {
this.viewBox = viewBox;
this.userUnit = userUnit;
this.scale = scale;
this.rotation = rotation;
this.offsetX = offsetX;
this.offsetY = offsetY;
scale *= userUnit; // Take the userUnit into account.
// creating transform to convert pdf coordinate system to the normal
// canvas like coordinates taking in account scale and rotation
const centerX = (viewBox[2] + viewBox[0]) / 2;
const centerY = (viewBox[3] + viewBox[1]) / 2;
let rotateA, rotateB, rotateC, rotateD;
// Normalize the rotation, by clamping it to the [0, 360) range.
rotation %= 360;
if (rotation < 0) {
rotation += 360;
}
switch (rotation) {
case 180:
rotateA = -1;
rotateB = 0;
rotateC = 0;
rotateD = 1;
break;
case 90:
rotateA = 0;
rotateB = 1;
rotateC = 1;
rotateD = 0;
break;
case 270:
rotateA = 0;
rotateB = -1;
rotateC = -1;
rotateD = 0;
break;
case 0:
rotateA = 1;
rotateB = 0;
rotateC = 0;
rotateD = -1;
break;
default:
throw new Error(
"PageViewport: Invalid rotation, must be a multiple of 90 degrees."
);
}
if (dontFlip) {
rotateC = -rotateC;
rotateD = -rotateD;
}
let offsetCanvasX, offsetCanvasY;
let width, height;
if (rotateA === 0) {
offsetCanvasX = Math.abs(centerY - viewBox[1]) * scale + offsetX;
offsetCanvasY = Math.abs(centerX - viewBox[0]) * scale + offsetY;
width = (viewBox[3] - viewBox[1]) * scale;
height = (viewBox[2] - viewBox[0]) * scale;
} else {
offsetCanvasX = Math.abs(centerX - viewBox[0]) * scale + offsetX;
offsetCanvasY = Math.abs(centerY - viewBox[1]) * scale + offsetY;
width = (viewBox[2] - viewBox[0]) * scale;
height = (viewBox[3] - viewBox[1]) * scale;
}
// creating transform for the following operations:
// translate(-centerX, -centerY), rotate and flip vertically,
// scale, and translate(offsetCanvasX, offsetCanvasY)
this.transform = [
rotateA * scale,
rotateB * scale,
rotateC * scale,
rotateD * scale,
offsetCanvasX - rotateA * scale * centerX - rotateC * scale * centerY,
offsetCanvasY - rotateB * scale * centerX - rotateD * scale * centerY,
];
this.width = width;
this.height = height;
}
/**
* The original, un-scaled, viewport dimensions.
* @type {Object}
*/
get rawDims() {
const dims = this.viewBox;
return shadow(this, "rawDims", {
pageWidth: dims[2] - dims[0],
pageHeight: dims[3] - dims[1],
pageX: dims[0],
pageY: dims[1],
});
}
/**
* Clones viewport, with optional additional properties.
* @param {PageViewportCloneParameters} [params]
* @returns {PageViewport} Cloned viewport.
*/
clone({
scale = this.scale,
rotation = this.rotation,
offsetX = this.offsetX,
offsetY = this.offsetY,
dontFlip = false,
} = {}) {
return new PageViewport({
viewBox: this.viewBox.slice(),
userUnit: this.userUnit,
scale,
rotation,
offsetX,
offsetY,
dontFlip,
});
}
/**
* Converts PDF point to the viewport coordinates. For examples, useful for
* converting PDF location into canvas pixel coordinates.
* @param {number} x - The x-coordinate.
* @param {number} y - The y-coordinate.
* @returns {Array} Array containing `x`- and `y`-coordinates of the
* point in the viewport coordinate space.
* @see {@link convertToPdfPoint}
* @see {@link convertToViewportRectangle}
*/
convertToViewportPoint(x, y) {
const p = [x, y];
Util.applyTransform(p, this.transform);
return p;
}
/**
* Converts PDF rectangle to the viewport coordinates.
* @param {Array} rect - The xMin, yMin, xMax and yMax coordinates.
* @returns {Array} Array containing corresponding coordinates of the
* rectangle in the viewport coordinate space.
* @see {@link convertToViewportPoint}
*/
convertToViewportRectangle(rect) {
const topLeft = [rect[0], rect[1]];
Util.applyTransform(topLeft, this.transform);
const bottomRight = [rect[2], rect[3]];
Util.applyTransform(bottomRight, this.transform);
return [topLeft[0], topLeft[1], bottomRight[0], bottomRight[1]];
}
/**
* Converts viewport coordinates to the PDF location. For examples, useful
* for converting canvas pixel location into PDF one.
* @param {number} x - The x-coordinate.
* @param {number} y - The y-coordinate.
* @returns {Array} Array containing `x`- and `y`-coordinates of the
* point in the PDF coordinate space.
* @see {@link convertToViewportPoint}
*/
convertToPdfPoint(x, y) {
const p = [x, y];
Util.applyInverseTransform(p, this.transform);
return p;
}
}
export { PageViewport };